Saturday, September 28, 2013

Saturday, July 20, 2013

Friday, May 31, 2013

ReSculpting and redoing the chest.

After getting advice on Polycount.com I redid the sculpt.


Baking is done, I got it down to 1044 tris.

Texturing time! I am using 512's this time.

Monday, April 15, 2013

Stylized Sculpted Chest

I went to GDC a couple weeks back. Great time was had-even with the blisters, but that is what I get for wearing shoes I don't normally wear. Some of the advice I received was to get different styles in my portfolio. In response to that, I am working on a sculpted stylized handpainted chest.


I have started on the low poly, planning on around 750-1000 tris.

Since starting on the chest, it was recommended that I make a mini environment to go around it. I am thinking a barred stone recess, a little ways up from the floor.

Tuesday, February 5, 2013

Friday, February 1, 2013

Completed: Deus Ex: HR Corridor

I completed this environment based on Concept Art for Deus Ex : Human Revolution. I attempted to only use 1 texture, but ended up going over. Finally stats were 1 1024 d/s/n/e, 1 256 d/s/n and 1 512 d (decals). I also learned alot about nDo2 and dDo. All models, textures and renders were completed by me.

Let me know what you think.