Time limit is almost here for this. Still many, many things to do...
Wednesday, July 18, 2012
Thursday, July 12, 2012
Monday, July 9, 2012
Thursday, June 28, 2012
Contest Progress
Making progress on the Game Artist Contest
I am going to use a concept from the upcoming survival horror Last of Us By Naughty Dog.
I am going to use a concept from the upcoming survival horror Last of Us By Naughty Dog.
I think I am done with the most of the block out and have done a first pass on lighting. I have never used UDK's new landscape tool, and was trying it out using UDK's concrete. I still have a ways to go, and 3 weeks to do it! Wish me luck!
Tuesday, June 26, 2012
The Great Collaboration Challenge
Joining a competition http://www.game-artist.net/forums/great-collaberation/18558-great-collaboration-challenge.html
Seems like fun. I enjoyed the last competition I joined, and liked what I created. This should be fun!
Seems like fun. I enjoyed the last competition I joined, and liked what I created. This should be fun!
Wednesday, May 16, 2012
New Portfolio Site
I changed my portfolio site to http://tswarnke.weebly.com/ I need to post pictures of material break downs. and post more work, but fairly happy with it.
Thursday, May 3, 2012
Progress and inspiration
Progress on newest building. The building is created modularally-is that even a word? To allow the Level Designer to make variations of the building. I have been told he doesn't like me much...
Noah Bradley posted a really great article about persistence in not giving up, check it out!
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