Sunday, February 19, 2012

Trying a Different Work Flow

I tried a different Work Flow. I am also trying to teach myself to draw... So I made a concept of what I wanted to make.


I created a base mesh, well a series of meshes, in Max. I imported into Mudbox. I sculpted in Mudbox.

I reimported into Max and created a low poly mesh which doubles as my cage for baking the normals. I unwrapped and cloned the pieces I needed. I moved them off of 0-1 area. I baked the Normals, AO and a selection mask in Max.
Ran the result through Photoshop and Bam!

Diffuse, Spec, Gloss and Normal. Also a Self Illumination map not shown.

Here is the result. 396 tris

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