I did one more pass on the materials and the textures...
Tuesday, February 5, 2013
Friday, February 1, 2013
Completed: Deus Ex: HR Corridor
I completed this environment based on Concept Art for Deus Ex : Human Revolution. I attempted to only use 1 texture, but ended up going over. Finally stats were 1 1024 d/s/n/e, 1 256 d/s/n and 1 512 d (decals). I also learned alot about nDo2 and dDo. All models, textures and renders were completed by me.
Let me know what you think.
Sunday, January 27, 2013
WIP Deus Ex:Human Revolution-the Hallway!
Working on concept art for Dues Ex:Human Revolution in UDK
I am Learning nDo2 and dDo during this project. I was trying do keep the environment to one Map, but needed a second for the pipes and wires, and a third for decals. Well, at least I am still under 2048...
I am Learning nDo2 and dDo during this project. I was trying do keep the environment to one Map, but needed a second for the pipes and wires, and a third for decals. Well, at least I am still under 2048...
Friday, December 7, 2012
Mini Tutorial: Remove UDK HUD with 3 easy nodes Bonus: Remove Weapons and Warning Messages
Writing this for a friend, and to help myself remember... age.
On the top bar, Go to View > World Properties It will open a new window, scroll down to World Information and simply check the No Default Inventory For Players.
If you have Comments or Questions, feel free contact me. If I made a mistake or you have a better way, let me know and I will change it. Thank you for looking.
Hide the HUD
This tut is assuming you know how to open kismet... so you know, open it now. You are going to need 3 nodes: Level Loaded, Toggle HUD, and Player.![]() |
| To find Level Loaded, Right Click in the space and go to New Event > Level Loaded |
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| To find Toggle HUD, Right Click in the space and go to New Action > Toggle > Toggle HUD |
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| To find Player, Right Click in the space and go to New Variable > Player > Player |
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| Now, Connect the wires between Loaded and visible to Hide, and Target onto Player, and you are finished. |
Bonus Material!
Permanently Hide UDK's weapons!
On the top bar, Go to View > World Properties It will open a new window, scroll down to World Information and simply check the No Default Inventory For Players.
Remove Warning Messages from Play Screen!
Remove those annoying messages from the top left of the screen.![]() |
Hit Tab or ` to open the typing console. Type t and it will be the first choice- toggleAllScreenMessages
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If you have Comments or Questions, feel free contact me. If I made a mistake or you have a better way, let me know and I will change it. Thank you for looking.
Labels:
Hide,
hide weapon,
HUD,
Remove,
remove HUD,
remove warning,
tut,
tutorial,
UDK
Wednesday, November 28, 2012
Checkpoint Completed
Calling this project done! Time to move to the next one. I am thinking Sci fi and try out nDo2 and the new dDo. Maybe a hallway!
Tuesday, September 4, 2012
Wednesday, August 1, 2012
Second Place!
I received 2nd place in Game-artist.net's challenge. Missed first place by 2 votes, (one vote if the winner didn't vote for himself-or if I did, since he did).
Any way, progress on the scene!
Please leave a comment, be the first ever!
Any way, progress on the scene!
Please leave a comment, be the first ever!
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